Often, spinoffs and sequels feel like they’re cohesive parts of a larger franchise universe. But there are exceptions.For example, take bird’s eye projectis a new top-down roguelike action game from Striking Distance Studios.Surprisingly, this upcoming game is 2022 Callisto Protocolaka that game that looks a lot like blind spot.
remember Callisto Protocol? This hair-raising space game was released in 2020 and developed by Striking Distance Studios –Led by blind spot Creator Glenn Schofield-and is originally part of PUBG universe. But that didn’t last, and by the time the game launched in 2022, it had become its own thing.Reviews were mixed, sales weren’t amazing, and Players complain about performance issues. After the game is released, Amazing distance for laid-off workers The team’s future also appears to be in doubt. But now, we know, Callisto Protocol The universe isn’t completely dead, but the next game in the horror series will be set in a very different setting.
On March 19, Striking Distance Studios revealed one of its ongoing projects: bird’s eye project.This new, very colorful top-down roguelike action game is set in the same universe as the horror game that debuted in 2022 and seems to have more in common Hades or hi-fi dash Compare blind spot and resident Evil.
In the trailer, we see brightly colored monsters attacking players as they explore various sci-fi levels in search of equipment and upgraded skills. Nothing too groundbreaking, but the combat looks fun and the visuals give the game a nice touch of style. I’m curious!I’ll just play this
As the developers explained in the debut trailer, bird’s eye project no Callisto Protocol 2. Instead, it’s an early look at a game still in development that the company hopes will “expand the world of the series.” The name is just an internal project codename and is subject to change in the future.
It’s cool to have a big team making small games
amazing distance studio says bird’s eye project will allow the team to “flex our creativity on something different” without interfering with the company’s ongoing development of larger AAA video games. We don’t know what that game is, and the studio hasn’t revealed what it’s about in this video.
Anyway, I really like it Large teams have the time, space, and resources to make smaller games And try something different.As video games become more and more expensive develop The risk of one championship failing and bringing down an entire franchise is becoming more and more real, and that could be the way forward. As the team grows, let them try smaller ideas on smaller budgets, and if something succeeds and becomes a hit, you can make some money and keep it going. If it doesn’t connect with people, then, no big deal, you didn’t spend $170 million on it. Your team is able to deliver something, gain more experience working together, and (hopefully) get better at making things. Oh, and fans can also play different mini-games more frequently. Seems like a win-win to me!
bird’s eye project Still in development, no release window or date has been given.
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