Bungie’s latest work Destiny 2 Showcase is seeing a huge blowout for its upcoming expansion, final shape.While the studio has been relatively silent on the expansion, it will cap off a decade of stories the studio has been telling since the first installment destiny Launched in September 2014, it finally showed some flair, including a new subclass, enemy faction, and an exciting new class of items that could potentially unleash the potential of building crafting. Destiny 2.
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First, bungee Leading the show is the introduction of the newest subclass, which is called Prismatic.Prisms are best thought of as Destiny 2Answers to multiple classifications. Players can now use aspects of both archetypes of subclasses at the same time, which seems so crazy, man. This is something that players dream of, but is impossible to achieve as it would throw the entire game into chaos (or so some think). Regardless, Bungie is moving forward with it, and it looks vibrant and chaotic.
Based on anecdotes provided by Bungie staff during the presentation, these builds sound like complete failures. One member of the team talks about using stasis grenades to slow down enemies, tossing a shuriken into the team to reduce their numbers, and then tossing in another solar grenade that you can shoot to detonate to clear it out. Another combo involves releasing a Strand Hatchling, which functions like a pet that chases down enemies, while throwing out a stasis turret, effectively becoming a crowd control machine.
When using the Prismatic class, players will see two meters representing light and dark above their weapons and abilities. When you deal damage with a light or dark ability, the meter fills up, allowing the player to enter “Beyond” when both are maxed out. Transcendence effectively enhances the player’s abilities like a second superpower. While transcendent, each class gets a new grenade type that combines two different subclasses, such as the Warlock’s Stasis/Void hybrid grenade or the Titan’s Chain/Arc grenade.
Using Override also restores the player’s grenade and melee abilities, which are normally on cooldown, meaning players can effectively chain the use of both into Override and then deploy them again to deal massive damage. Speaking of which, Transcendence also provides damage bonuses that stack on top of damage bonuses players might receive from other class abilities or existing weapon perks.
The developer describes Prismatic as an “advanced subclass where you have more build crafting options, more potential combinations, more fragments than you normally get, more fragment slots than you normally get,” and it shows at this point.
final shape A new exotic item will also be introduced that steals the benefits of other exotic gear and combines them into one super powerful item. This includes perks for exotic gear that were previously class-specific, meaning Titans will be able to steal abilities that were previously exclusive to Warlocks, and vice versa. Exotic perks on class items will be random, but Bungie hopes the ability to combine them with stolen perks will incentivize players to pursue exotic perks and gear in order to create game-breaking ability combinations. “We wanted it to feel a little bit broken,” one developer said.
Terrifying new enemies
in last year’s light falls In the expansion, Bungie introduced a nightmarish enemy type called “Tormentors” that act as mini-bosses throughout the campaign, and built on that idea by adding a new one inspired by them and the Witness. entire enemy factions, with The Witness being the big bad at the center of the game. Destiny 2. This new enemy faction is called “The Fear” and they are abominations. I can’t wait to fight them. Among their ranks are a winged “Gunbat” called the “Grim”, who can suppress the player’s ability by screaming, and an acrobatic “Melee Fighter” called the “Husks”. Killing a husk “the wrong way” will cause something the team calls a “Geist” to pop out of it and chase the player.
Two additional enemy types, known as Acolytes and Weavers, will be able to use Stasis and Binding abilities on players respectively. Weavers in particular will be able to pull players out of the arena, one of many firsts for the new enemy faction.It’s been a while Destiny 2 received a brand new enemy type, so it’s really exciting to see Bungie go all out and create a redesigned faction that isn’t an existing faction.
All in all, much of what Bungie showed off today looks like this shit I’ve wanted to play this game for a long time. It’s also the kind of content you can only make when you’re close to the finish line and want to throw everything against the wall. Destiny 2 Often it feels like a great fantasy, but it’s weighed down by the reality of having to be a game that needs to be balanced to be fun for everyone.All the chaos on display today goes against the need for balance, but it also looks set to create a thrilling finale before Destiny 2 Entering another stage of its life.Cooperate with the release into the light today, Destiny 2 I finally did what I should have done a long time ago: put my foot on the damn accelerator and refuse to look back.