Want to fight a Godzilla-sized luminous being in Fallout 5?If you put the artist behind Fallout 4’s Deathclaw in charge, you might

What do you want to see from Fallout 5? Every Fallout fan has their own answer to this question, or in the case of losing us. For former Bethesda artist Jonah Lobe, the answer involves something huge and radioactive that might appear in Fallout if it doesn’t threaten to ruin the game in more ways 4″, and if it steps on you, you will be destroyed.

If you’re not a religious collector of tidbits from the Fallout series, you probably haven’t heard of Lobe’s passion project – which, among many other works, also contributed to Fallout 4’s Deathclaw and Skyrim. Iconic enemies such as the dragons were crafted into designs – which were worked on during the development of the former before it had to be shelved. Fortunately, this is an easy-to-explain concept.

What if this wasteland was home to the biggest ghoul you’ve ever seen?

In an interview with VG247, Lobe outlined his elevator pitch fallout 5 Assuming he’s solely responsible for coming up with ideas for the game, this might look like — we’ve been busy lately getting a lot of members of the Fallout community into this position, just for fun.

“The world of Fallout is huge, but it’s starting to feel…limited,” the artist and developer begins. “Brotherhood of Steel [with its trademark] Power armor, shelter tech, and Pip-Boy—these are the hallmarks of the Fallout universe. The thing is, we see them again and again in every issue. Fallout 5 needs something new to help it stand out.

“Fallout is a game haunted by the specter of nuclear war… but what if that specter shows up again in the form of an unkillable monster? Enter the Maypole, an 800-foot-tall luminary. Its dimensions are godlike General.; You can see it from the other side of the map. It’s mindless, immortal – the embodiment of nuclear war – constantly lingering, spewing atomic bomb-level radiation, attracting hordes of ferocious ghouls, in its wake Spreading death and destruction in its wake. At that point, the maypole will destroy everything in Fallout 5 unless someone manages to knock it down…”

“As a resident of Brooklyn, I would love to see Fallout set in New York,” he added. “A vast array of recognizable locations, ever-changing towns, towering skyscrapers, and numerous subway stations provide players with endless space to explore, and the Maypole plodding down Broadway looks right at home .”


Why is the idea of ​​the maypole, which Lobe discusses in part of the video above, so appealing to him? Well, a lot of it comes down to one big question: “How would a Godzilla-like entity change the dynamics of the world?”

“Fallout has shown us time and time again how people crumble under pressure, but I’d love to see a game where players can bring the world’s factions together to defeat a greater threat,” he said. “Even the death of the maypole would provide an opportunity for new stories…because what if its radiator became some kind of resource?

“The prospect of a nuclear apocalypse is almost biblical – I’d love to experience Fallout to experience biblical levels of fear and awe.”

Interestingly, from a gameplay perspective, Lobe said he personally prefers to revisit the series’ retro roots, inspired by the recent success of some other games: “XCOM and Baldur’s Gate [3] It turns out that top-down turn-based combat still rocks, and a return to this format will require a higher level of tactical thinking and planning.

“Utilizing cover and environmental hazards – including your companions – in this turn-based VATS decision-making can trade the total chaos of current Fallout combat for a slower, more tense experience. I also think now is the time to invest The consequences of companion building and inventory are because this adds further dimensionality to the experience and only increases your attachment to those companions,” he concluded.

As with any personal pitch for a Fallout game, there are likely aspects of Lobe that don’t fit with what the rest of us Fallout fans might do in the same hypothetical position, or what Bethesda might actually want to do place for this series. Still, you certainly can’t deny that the idea of ​​fighting a Godzilla-sized ghoul is an interesting one.



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