Warhammer 40,000’s new culture war crossfire is a mess of its own making

Warhammer 40,000Over the years, the terrifying dark world of humans and aliens has developed a complex relationship with audiences. This book was once a biting satire of the British conservative government in the late 1980s. In iteration after iteration, Legends and Reconnaissancebecomes a confusing extrapolation of fascism and its imagery, and what does it mean to present this From a marketing perspective – and what that means for cultivating a fan base that interprets these ideas in very different ways.

This is a tightrope walk WarhammerIts owner, Games Workshop, has had to walk a fine line at this point for years, but last weekend it found its balancing act shaken as the game became the target of right-wing fans. Culture War Supporters Eager to exploit the so-called “woke” threat. what is the reason?A short story from the new rulebook, or “codex” Warhammer 40,000for the Forbidden Army faction.

exist 40Kthe Forbidden Army (the chosen army occasional actor and full time Warhammer fan Henry Cavill) is a specific branch empire of manDedicated to the protection of the God-Emperor’s military might, this desiccated husk maintains the religious-fascist rule over humanity and its lands, from the Golden Throne, through the daily sacrifices of the Legion, those who have kept him alive for thousands of years. Clad in gold and red feathered armor, they tower over even the mighty Space Marine Chapters of the Imperial Army, and are the direct right hand of the Emperor’s will.Like many elements of the game, over the years they have been WarhammerA novel from a male perspective, but a new story in the latest Codex of the Custodes, has been targeted Game version 10introduces us to a guardian named Calladayce Taurovalia Kesh, who uses she/her pronouns: the first ever female-identifying guardian Warhammer novel.

Cash does not have a dedicated model in the Custodes series, nor does she appear elsewhere in the new releases Code: Skilled Guardian. The new book was launched just this past weekend along with a new miniature of the Custodes –a shield captain Can be built with a male head or a genderless helmet, as is the case with many Custodes models.No one yet knows if she will appear in Warhammer It’s fictitious again, but her existence has made Code: Skilled Guardian A flashpoint for a new front in the online culture wars, one that became even brighter when Games Workshop addressed her “controversy” on X (the platform formerly known as Twitter) with a simple statement: “There have always been female guardians.”

The announcement, and the ensuing backlash from people eager to paint the decision as an example of “woke” thinking in the entertainment industry, is emblematic of several issues Games Workshop has had to grapple with among its fanbase in recent years. turning point of the problem. The first is the presence of female characters in its fictional elements. While the concept of female Space Marines has never been “orthodox” – Games Workshop went further in the 2022 updated rulebook for its prequel spin-off game, Horus Heresy: Dark Ages, Claims that Space Marines are bred from genes described as “the biological makeup of the human male” sparked outrage from viewers who believed the language was adjacent to gender-critical ideas surrounding sexuality– This idea has been around for a long time among fans, who have developed their own lore and ideas for custom chapters and factions, and debated it for almost as long.

Over the years, Games Workshop has modernized its models and redeveloped the factions, sometimes including giving more options for female characters and infantry – whether it’s the alien armies or the forces of Chaos (which themselves) have a bunch of wild, Genderless demons who transcend the limitations of physical space, let alone any perceived limitations of the gender binary), or the power of empire. With the introduction of the Silent Sisters, the Custodes themselves also received something. Warhammer 40KIn the seventh edition of 2017, an all-female alliance faction, in legend, became the left hand of the God Emperor’s elite army and the right hand of the Imperial Army.

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image: Games Workshop

In turn, as the novel’s story expands, elements of the lore established over the past few years are similarly constantly rewritten and updated. WarhammerThe concept of what is and is not “the norm” is almost always changing, from one updated addition to the next.Yes, that game studio would say the existence of female guardians has always been a thing, and while it’s certainly a retcon that we’ve just been introduced to the first female guardian to be named, that’s just how Warhammer Fiction always works.Horus Heresy, interstellar civil war, for Warhammer 40KThe world as we know it today – is now considered important and fundamental cornerstone The plot of the novel – simply didn’t exist in the earliest versions.Things are always changing: rarely Warhammer Fans who are truly familiar with the material might be forced to say that the original lore of the Space Marines was presented in the original iteration of the game, Cunning businessman-where are they Closer to armored police Set on the frontiers of the Empire, a world of police gangs and punks, rather than the quasi-Roman fundamentalist crusaders of modern fiction – was the exact same idea as the Space Marines we would come to know decades later.

Yet despite all this, Games Workshop finds itself once again having to face another battle with its audience, something that has increasingly become an issue in recent years: how does it depict fascism at its core? Warhammer 40,000The largest factions offer those who subscribe to this ideology in real life the opportunity to believe they have a safe space within Warhammercommunity to share and support these beliefs. There have been many incidents recently, express support from From the Black Lives Matter movement in 2020 to the European Championships, Games Workshop has issued statements rejecting hate groups and their place in competitions over whether to disqualify players for wearing clothing depicting Nazi iconography. Warhammer Community.But these statements in turn rely on an increasingly unstable argument: it should be clear to the bigots who believe this WarhammerThe world is on their side, and indeed, this context is a satirical extrapolation of conservative ideology to its most evil and absurd heights, and in turn, it mocks their beliefs.

“Empire of Man is a cautionary tale about what can happen if humanity’s worst desires for power and extreme, unrelenting xenophobia take hold. like in many ways Warhammer 40,000“Imperium of Man is Ironic,” a blog post from Games Workshop’s official website Warhammer The 2021 community website is titled “The Empire is driven by hatred. Warhammer no” read in part. “For the sake of clarity: Satire is the use of humor, irony, or exaggeration to show the vices of people or the flaws of institutions for the purpose of scorn, ridicule, and ridicule. Something that’s satirical doesn’t have to be weird or funny. The mockery is that the background amplifies a brutal genocidal regime, turned up to 11. The Empire was not an ideal state, outside the cosmic perspective of those who were slaves to its system. This is a terrible civilization, and its horror is obvious to all. “

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image: Games Workshop

this may be correct WarhammerThe earliest days, but as we say: the franchise has grown and changed in the years since cunning businessmanAn ironic extrapolation of British conservatism nearly 40 years ago. Games Workshop can say Warhammer 40KThe content of the satire is clear to everyone, but in fact, the clarity of its purpose is much vaguer.The Empire is a clearly evil organization responsible for mass genocide, xenophobia, and bigotry Warhammer’s star—but the Space Marines are Games Workshop’s poster child.Their perspective is presented as heroic and noble, and the default is Most of his novels.Beautifully rendered artwork of their regiments is plastered on posters and displays, inviting newcomers to step inside Warhammer Shop and learn how to play the game.they are stars children’s booksthey are faces sales effort In addition to the models themselves, they are the protagonists of dozens of models (according to many) video game. Even though the Imperium is an evil entity, its Space Marine Vanguard are romanticized into something evil-looking. cool. Space Marines are huge, Brightly colored power armor soldiers Featuring guns that fire the equivalent of cannonballs in a hail of bullets and a literal chainsaw sword. They fight monsters and things that look much worse than they actually are.they are meaning is Seems cool, because it sells you tons of Space Marine models, rulebooks, and novels – soon, presumably, amazon tv shows.

When this evil is presented as cool, it’s no longer satire: it’s just something that looks cool.And in becoming something that looks cool, it in turn invites people to see the Empire’s awareness of hating things that are different, controlling people’s minds through evil teachings, and seeing its horrific religious dogma as actually worth supporting. form and feel like they and their horrific beliefs have a place Warhammercommunity, no matter what Games Workshop says. These are the same people who are outraged by the existence of non-male characters or characters of non-white racial backgrounds, no matter how small or fleeting their presence ultimately is—these are the same people in games now.workshop finds itself harangued Said to be used for turning Warhammer 40,000 “woke up.”

Unclear irony is not valid irony, nor is it a valid defense for someone to claim when trying to resist the hateful co-option of a universe like this. Warhammerof. If Games Workshop wants a world where it can reference the existence of various characters in its novels without subjecting fans to controversy and harassment, then it can no longer sit back and claim that satire is its guiding principle, but must actively fight back against opposition These bigots and effectively demonstrate to them that they have no space in the community. To do this, it must recognize what many people inside and outside the company have already noticed: Warhammer It has changed since its origins, and it always will. To prevent it from becoming another front in the endless culture wars, Games Workshop needs to adapt or face the consequences of its own making.


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