Dragon’s Dogma 2 From the moment you start the game, a lot of tasks are thrown at you.Some of them require you to play detective Find the missing personand some are affected by the passage of time. Meanwhile, “Beggar’s Tale” might make you lament the slow passage of time as you look at an NPC and wait for him to do something instead of standing in the town square repeating the same story over and over again. You might even start to wonder if he’s going to do anything, or if you’re missing some crucial part of the mission. Let me clear things up for you with this quick guide on how to cross this task off your to-do list.
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A beggar and his double life
To start Beggar’s Tale, head to Fernworth Central Square where all the shops are located.In the middle of the corridor, in front of a huge statue, is albert, a beggar beckons anyone to listen to his tales of grand adventures—for a little money, of course.Offer this guy 100 gold for his text creation, then turn around and chat with the Beastman NPC Thinking about it, he swore that Albert had some conspiracy. To allay his worries, Benton asks you to follow Albert through his day, which means you have to sit in the square at Fernworth and listen to his endless chatter. But don’t worry.Eventually, Albert will begin to move toward Walter’s Tavern, just outside the east wall of Fernworth. Follow the beggar so you don’t lose him.