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Can Microsoft’s automatic super-resolution be jointly upgraded?

We use three different and mutually incompatible ways to upgrade our monitors to get the beauty of 4k without compromising performance. It all depends on which GPU you happen to choose, which creates a challenge for game designers. Many gamers have invested in a 4k monitor and are understandably frustrated if their favorite games don’t scale on the GPU they purchased. Considering the price of GPUs, there’s no way you can just buy a new GPU and be sure to upgrade your game.

Recent beta builds of Windows 11 include a new feature called Automatic Super Resolution. This new Windows API is Microsoft’s effort to develop a single code path for game developers to integrate Nvidia’s DLSS Super Resolution, AMD’s FidelityFX Super Resolution, and Intel XeSS with their games. If successful, it means that no matter which GPU you have in your system, as long as it is powerful enough and supports one of the three upgrade solutions, you are guaranteed to be able to upgrade your game.

That’s a lot better than the HDMI group officially halting AMD’s attempts to bring HDMI 2.1 to its open source Linux graphics driver, which you can read about below.

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